Module: Battle::Effects

Defined in:
docs/01600_Alpha_25_Battle_Engine_04000_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_00001_Mechanics.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_00500_Move_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_00800_Item_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_00600_Status_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_00700_Ability_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_01100_Weather_Effects.rb,
docs/01600_Alpha_25_Battle_Engine_04000_Effects_01200_Field_Terrain_Effects.rb

Overview

Module responsive of storing all the effects of the battle engine

Defined Under Namespace

Modules: Mechanics Classes: Ability, AbilitySuppressed, AquaRing, Attract, AuroraVeil, Autotomize, BatonPass, BeadsOfRuin, BeakBlast, Bestow, Bide, Bind, BurnUp, CantSwitch, CenterOfAttention, ChangeType, Charge, Confusion, CraftyShield, CudChewEffect, Curse, DestinyBond, Disable, Drowsiness, EchoedVoice, EffectBase, EffectsHandler, Electrify, Embargo, Encore, FieldTerrain, Flinch, FocusEnergy, ForceNextMoveBase, Foresight, FuryCutter, FutureSight, Gravity, Grudge, HappyHour, HealBlock, HealingWish, HelpingHand, Imprison, Ingrain, IonDeluge, Item, ItemBurnt, ItemStolen, LaserFocus, LeechSeed, LightScreen, LockOn, LuckyChant, LunarDance, MagicCoat, MagicRoom, MagnetRise, Minimize, MiracleEye, Mist, MudSport, Nightmare, NoRetreat, Octolock, OutOfReachBase, PerishSong, PokemonTiedEffectBase, PositionTiedEffectBase, Powder, PreventTargetsMove, Protect, Rage, Rainbow, Reflect, Rollout, Roost, Safeguard, SeaOfFire, SmackDown, Snatch, Snatched, Spikes, Status, StealthRock, StickyWeb, Stockpile, Substitute, Swamp, SwordOfRuin, TabletsOfRuin, Tailwind, TarShot, Taunt, Telekinesis, ThroatChop, Torment, ToxicSpikes, Transform, TrickRoom, UpRoar, VesselOfRuin, WaterSport, Weather, Wish, WonderRoom