Class: Battle::Effects::TarShot
- Inherits:
-
PokemonTiedEffectBase
- Object
- EffectBase
- PokemonTiedEffectBase
- Battle::Effects::TarShot
- Defined in:
- docs/5_Battle_06_Effects_02_Move_Effects.rb
Overview
TarShot Effect
Constant Summary collapse
- ADD_WEAKNESS_TO =
Choose the type to add as a weakness according to the move_db_symbol used to add this weakness
{tar_shot: :fire}
Instance Method Summary collapse
-
#initialize(logic, target, origin_move) ⇒ TarShot
constructor
Create a new TarShot effect.
-
#name ⇒ Symbol
Get the name of the effect.
-
#on_single_type_multiplier_overwrite(target, target_type, type, move) ⇒ Float?
Function that computes an overwrite of the type multiplier.
-
#type_check(type_added)
Compare the added type weakness with all other types.
Methods inherited from PokemonTiedEffectBase
Methods inherited from EffectBase
#apply_common_effects_with_fling, #atk_modifier, #ats_modifier, #base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #dfe_modifier, #dfs_modifier, #effect_chance_modifier, #force_next_move?, #force_next_turn_action?, #ignore_target_redirection?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_accuracy_check, #on_pre_item_change, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #preparing_attack?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #specific_proceed_internal, #target_redirection, #targetted?, #update_counter
Constructor Details
#initialize(logic, target, origin_move) ⇒ TarShot
Create a new TarShot effect
2225 2226 |
# File 'docs/5_Battle_06_Effects_02_Move_Effects.rb', line 2225 def initialize(logic, target, origin_move) end |
Instance Method Details
#name ⇒ Symbol
Get the name of the effect
2241 2242 |
# File 'docs/5_Battle_06_Effects_02_Move_Effects.rb', line 2241 def name end |
#on_single_type_multiplier_overwrite(target, target_type, type, move) ⇒ Float?
Function that computes an overwrite of the type multiplier
2233 2234 |
# File 'docs/5_Battle_06_Effects_02_Move_Effects.rb', line 2233 def on_single_type_multiplier_overwrite(target, target_type, type, move) end |
#type_check(type_added)
Compare the added type weakness with all other types
2237 2238 |
# File 'docs/5_Battle_06_Effects_02_Move_Effects.rb', line 2237 def type_check(type_added) end |