Class: Battle::Visual::Transition::DPPWild
- Defined in:
- docs/5_Battle_02_Visual.rb
Overview
Wild transition of Diamant/Perle/Platine games
Constant Summary
Constants inherited from RBYWild
Instance Method Summary collapse
-
#shader_name ⇒ Symbol
Return the shader name.
Methods inherited from RSWild
#create_fade_in_animation, #create_top_sprite, #pre_transition_sprite_name, #setup_shader
Methods inherited from Base
#dispose, #done?, #initialize, #pre_transition, #start_actor_send_animation, #start_enemy_send_animation, #transition, #transition_battle_end, #update
Constructor Details
This class inherits a constructor from Battle::Visual::Transition::Base
Instance Method Details
#shader_name ⇒ Symbol
Return the shader name
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# File 'docs/5_Battle_02_Visual.rb', line 798 def shader_name end |