Class: Battle::Effects::Item::MentalHerb

Inherits:
Battle::Effects::Item show all
Defined in:
docs/5_Battle_06_Effects_05_Item_Effects.rb

Constant Summary collapse

MENTAL_EFFECTS =

List the db_symbol for every Mental effect

Returns:

  • (Array<Symbol>)
%i[attract encore taunt torment heal_block disable]

Instance Attribute Summary

Attributes inherited from Battle::Effects::Item

#db_symbol, #target

Instance Method Summary collapse

Methods inherited from Battle::Effects::Item

new, register

Methods inherited from EffectBase

#atk_modifier, #ats_modifier, #base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #dfe_modifier, #dfs_modifier, #effect_chance_modifier, #force_next_move?, #force_next_turn_action?, #ignore_target_redirection?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_accuracy_check, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #preparing_attack?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #specific_proceed_internal, #target_redirection, #targetted?, #update_counter

Constructor Details

#initialize(logic, target, db_symbol) ⇒ MentalHerb

Create a new item effect

Parameters:



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# File 'docs/5_Battle_06_Effects_05_Item_Effects.rb', line 1141

def initialize(logic, target, db_symbol)
end

Instance Method Details

#apply_common_effects_with_fling(scene, target, launcher = nil, skill = nil)

Apply the common effects of the item with Fling move effect

Parameters:



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# File 'docs/5_Battle_06_Effects_05_Item_Effects.rb', line 1154

def apply_common_effects_with_fling(scene, target, launcher = nil, skill = nil)
end

#on_post_action_event(logic, scene, battlers)

Function called at the end of an action

Parameters:



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# File 'docs/5_Battle_06_Effects_05_Item_Effects.rb', line 1147

def on_post_action_event(logic, scene, battlers)
end