Class: GamePlay::Battle_Bag

Inherits:
Bag show all
Defined in:
docs/4_Systems_103_Bag.rb

Overview

Battle specialization of the bag

Constant Summary

Constants inherited from Bag

GamePlay::Bag::ACTIONS, GamePlay::Bag::CHOICE_MODE_A, GamePlay::Bag::CHOICE_MODE_Y, GamePlay::Bag::CTRL_TEXTS_PER_MODE, GamePlay::Bag::FAVORITE_POCKET_ID, GamePlay::Bag::MOUSE_OVER_ENABLED, GamePlay::Bag::POCKETS_PER_MODE, GamePlay::Bag::POCKET_NAMES, GamePlay::Bag::SEARCH_CHOICE_INDEX

Constants inherited from BaseCleanUpdate

GamePlay::BaseCleanUpdate::AIU_KEY2METHOD

Constants inherited from Base

GamePlay::Base::DEFAULT_TRANSITION, GamePlay::Base::DEFAULT_TRANSITION_PARAMETER

Constants included from Input

Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE

Constants included from DisplayMessage

DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR

Instance Attribute Summary

Attributes included from BagMixin

#battle_item_wrapper, #mode, #return_data

Attributes inherited from Base

#__last_scene, #__result_process, #running, #viewport

Attributes included from DisplayMessage

#message_window

Instance Method Summary collapse

Methods inherited from Bag

#update_graphics, #update_inputs, #update_mouse

Methods included from Util::Item

#util_item_on_use_sequence, #util_item_open_party_sequence, #util_item_useitem

Methods included from BagMixin

#selected_item_db_symbol

Methods inherited from GamePlay::BaseCleanUpdate::FrameBalanced

#update

Methods included from Graphics::FPSBalancer::Marker

#frame_balanced?

Methods inherited from BaseCleanUpdate

#automatic_input_update, #update

Methods inherited from Base

#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=

Methods included from Input

dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?

Methods included from DisplayMessage

#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=

Constructor Details

#initialize(team) ⇒ Battle_Bag

Create a new Battle_Bag

Parameters:



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# File 'docs/4_Systems_103_Bag.rb', line 789

def initialize(team)
end

Instance Method Details

#load_item_list Also known as: reload_item_list

Load the list of item (ids) for the current pocket



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# File 'docs/4_Systems_103_Bag.rb', line 792

def load_item_list
end