Class: GamePlay::Battle_Bag
- Inherits:
-
Bag
- Object
- Base
- BaseCleanUpdate
- GamePlay::BaseCleanUpdate::FrameBalanced
- Bag
- GamePlay::Battle_Bag
- Defined in:
- docs/4_Systems_103_Bag.rb
Overview
Battle specialization of the bag
Constant Summary
Constants inherited from Bag
GamePlay::Bag::ACTIONS, GamePlay::Bag::CHOICE_MODE_A, GamePlay::Bag::CHOICE_MODE_Y, GamePlay::Bag::CTRL_TEXTS_PER_MODE, GamePlay::Bag::FAVORITE_POCKET_ID, GamePlay::Bag::MOUSE_OVER_ENABLED, GamePlay::Bag::POCKETS_PER_MODE, GamePlay::Bag::POCKET_NAMES, GamePlay::Bag::SEARCH_CHOICE_INDEX
Constants inherited from BaseCleanUpdate
GamePlay::BaseCleanUpdate::AIU_KEY2METHOD
Constants inherited from Base
GamePlay::Base::DEFAULT_TRANSITION, GamePlay::Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes included from BagMixin
#battle_item_wrapper, #mode, #return_data
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#initialize(team) ⇒ Battle_Bag
constructor
Create a new Battle_Bag.
-
#load_item_list
(also: #reload_item_list)
Load the list of item (ids) for the current pocket.
Methods inherited from Bag
#update_graphics, #update_inputs, #update_mouse
Methods included from Util::Item
#util_item_on_use_sequence, #util_item_open_party_sequence, #util_item_useitem
Methods included from BagMixin
Methods inherited from GamePlay::BaseCleanUpdate::FrameBalanced
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from BaseCleanUpdate
#automatic_input_update, #update
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
#initialize(team) ⇒ Battle_Bag
Create a new Battle_Bag
789 790 |
# File 'docs/4_Systems_103_Bag.rb', line 789 def initialize(team) end |
Instance Method Details
#load_item_list Also known as: reload_item_list
Load the list of item (ids) for the current pocket
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# File 'docs/4_Systems_103_Bag.rb', line 792 def load_item_list end |