Class: GamePlay::Bag
- Inherits:
-
GamePlay::BaseCleanUpdate::FrameBalanced
- Object
- Base
- BaseCleanUpdate
- GamePlay::BaseCleanUpdate::FrameBalanced
- GamePlay::Bag
- Includes:
- BagMixin, UI::Bag, Util::Item
- Defined in:
- docs/4_Systems_103_Bag.rb
Overview
Scene responsive of displaying the bag
The bag has various modes :
- :menu : when opened from the menu
- :battle : when opened from the battle
- :berry : when opened to plant berry
- :hold : when opened to give an item to a Pokemon
- :shop : when opened to sell item
- :map : when an event request an item
Direct Known Subclasses
Constant Summary collapse
- POCKET_NAMES =
List of pocket name
[nil.to_s, [:text_get, 15, 4], [:text_get, 15, 1], [:text_get, 15, 5], [:text_get, 15, 3], [:text_get, 15, 8], [:text_get, 15, 0], [:ext_text, 9000, 150], [:ext_text, 9000, 151]]
- POCKETS_PER_MODE =
List of pocket index the player can see according to the modes
{menu: [1, 2, 6, 3, 5, 4, 8], battle: [1, 2, 6, 4], berry: [4], hold: [1, 2, 6, 4], shop: [1, 2, 6, 3, 4]}
- FAVORITE_POCKET_ID =
ID of the favorite pocket (shortcut)
8
- CTRL_TEXTS_PER_MODE =
List of button text according to the mode
{menu: [[:ext_text, 9000, 152], info = [:ext_text, 9000, 153], sort = [:ext_text, 9000, 154], [:ext_text, 9000, 115]], battle: [[:ext_text, 9000, 159], info, sort, cancel = [:ext_text, 9000, 17]], berry: [[:ext_text, 9000, 156], info, sort, cancel], hold: [[:ext_text, 9000, 157], info, sort, cancel], shop: [[:ext_text, 9000, 155], info, sort, cancel], map: [[:ext_text, 9000, 158], info, sort, cancel]}
- CHOICE_MODE_A =
Constant that list all the choice method called when the player press A depending on the bag mode
{menu: :choice_a_menu, berry: :choice_a_berry, hold: :choice_a_hold, shop: :choice_a_shop, map: :choice_a_map, battle: :choice_a_battle}
- CHOICE_MODE_Y =
Constant that list all the choice called when the player press Y depending on the bag mode
{menu: :choice_y_menu}
- SEARCH_CHOICE_INDEX =
Index of the search choice when pressing Y
3
- ACTIONS =
List of action the mouse can perform with ctrl button
%i[action_a action_x action_y action_b]
- MOUSE_OVER_ENABLED =
Tell if the mouse over is enabled
false
Constants inherited from BaseCleanUpdate
GamePlay::BaseCleanUpdate::AIU_KEY2METHOD
Constants inherited from Base
GamePlay::Base::DEFAULT_TRANSITION, GamePlay::Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes included from BagMixin
#battle_item_wrapper, #mode, #return_data
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#initialize(mode = :menu) ⇒ Bag
constructor
Create a new Bag Scene.
-
#update_graphics
Update the bag graphics.
-
#update_inputs
Update the bag inputs.
-
#update_mouse(moved) ⇒ Boolean
Update the mouse interactions.
Methods included from Util::Item
#util_item_on_use_sequence, #util_item_open_party_sequence, #util_item_useitem
Methods included from BagMixin
Methods inherited from GamePlay::BaseCleanUpdate::FrameBalanced
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from BaseCleanUpdate
#automatic_input_update, #update
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
#initialize(mode = :menu) ⇒ Bag
Create a new Bag Scene
536 537 |
# File 'docs/4_Systems_103_Bag.rb', line 536 def initialize(mode = :menu) end |
Instance Method Details
#update_graphics
Update the bag graphics
562 563 |
# File 'docs/4_Systems_103_Bag.rb', line 562 def update_graphics end |
#update_inputs
Update the bag inputs
628 629 |
# File 'docs/4_Systems_103_Bag.rb', line 628 def update_inputs end |
#update_mouse(moved) ⇒ Boolean
Update the mouse interactions
765 766 |
# File 'docs/4_Systems_103_Bag.rb', line 765 def update_mouse(moved) end |