Class: Battle::Effects::Ability::SheerForce
- Inherits:
-
Battle::Effects::Ability
- Object
- EffectBase
- Battle::Effects::Ability
- Battle::Effects::Ability::SheerForce
- Defined in:
- docs/5_Battle_06_Effects_04_Ability_Effects.rb
Constant Summary collapse
- EXCLUDED_DB_SYMBOLS =
List of the db_symbol of the moves for which their effect is not disabled by Sheer Force
%i[thousand_waves fling scale_shot]
- EXCLUDED_METHODS =
List of the be_method of the moves for which their effect is not disabled by Sheer Force
%i[s_bind s_reload]
Instance Attribute Summary collapse
-
#activated ⇒ Boolean
writeonly
If the talent is activated or not.
Attributes inherited from Battle::Effects::Ability
#affect_allies, #db_symbol, #target
Instance Method Summary collapse
-
#activated? ⇒ Boolean
(also: #activated)
If Sheer Force is currently activated.
-
#base_power_multiplier(user, target, move) ⇒ Float, Integer
Give the move base power mutiplier.
-
#excluded?(move) ⇒ Boolean
Check if a move must have his effect ignored.
-
#excluded_db_symbol ⇒ Array<Symbol>
Return the constant listing the db_symbol of the moves for which their effect are not disabled by Sheer Force.
-
#excluded_methods ⇒ Array<Symbol>
Return the constant listing the be_method of the moves for which their effect is not disabled by Sheer Force.
-
#initialize(logic, target, db_symbol) ⇒ SheerForce
constructor
Create a new PowerSpot effect.
-
#name ⇒ Symbol
Get the name of the effect.
-
#on_stat_decrease_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_decrease_prevention is checked.
-
#on_stat_increase_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_increase_prevention is checked.
-
#on_status_prevention(handler, status, target, launcher, skill) ⇒ :prevent?
Function called when a status_prevention is checked.
-
#specific_proceed_internal(user, targets, move)
Return the specific proceed_internal if the condition is fulfilled.
Methods inherited from Battle::Effects::Ability
Methods inherited from EffectBase
#apply_common_effects_with_fling, #atk_modifier, #ats_modifier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #dfe_modifier, #dfs_modifier, #effect_chance_modifier, #force_next_move?, #force_next_turn_action?, #ignore_target_redirection?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_post_weather_change, #on_pre_accuracy_check, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #preparing_attack?, #rapid_spin_affected?, #sp_atk_multiplier, #sp_def_multiplier, #spd_modifier, #target_redirection, #targetted?, #update_counter
Constructor Details
#initialize(logic, target, db_symbol) ⇒ SheerForce
Create a new PowerSpot effect
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2683 def initialize(logic, target, db_symbol) end |
Instance Attribute Details
#activated=(value) ⇒ Boolean (writeonly)
If the talent is activated or not
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2678 def activated=(value) @activated = value end |
Instance Method Details
#activated? ⇒ Boolean Also known as: activated
If Sheer Force is currently activated
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2701 def activated? end |
#base_power_multiplier(user, target, move) ⇒ Float, Integer
Give the move base power mutiplier
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2751 def base_power_multiplier(user, target, move) end |
#excluded?(move) ⇒ Boolean
Check if a move must have his effect ignored
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2717 def excluded?(move) end |
#excluded_db_symbol ⇒ Array<Symbol>
Return the constant listing the db_symbol of the moves for which their effect are not disabled by Sheer Force
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2690 def excluded_db_symbol end |
#excluded_methods ⇒ Array<Symbol>
Return the constant listing the be_method of the moves for which their effect is not disabled by Sheer Force
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2697 def excluded_methods end |
#name ⇒ Symbol
Get the name of the effect
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2712 def name end |
#on_stat_decrease_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_decrease_prevention is checked
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2744 def on_stat_decrease_prevention(handler, stat, target, launcher, skill) end |
#on_stat_increase_prevention(handler, stat, target, launcher, skill) ⇒ :prevent?
Function called when a stat_increase_prevention is checked
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2735 def on_stat_increase_prevention(handler, stat, target, launcher, skill) end |
#on_status_prevention(handler, status, target, launcher, skill) ⇒ :prevent?
Function called when a status_prevention is checked
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2726 def on_status_prevention(handler, status, target, launcher, skill) end |
#specific_proceed_internal(user, targets, move)
Return the specific proceed_internal if the condition is fulfilled
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# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 2708 def specific_proceed_internal(user, targets, move) end |