Class: Battle::Effects::Ability::FlowerGift
- Inherits:
-
Battle::Effects::Ability
- Object
- EffectBase
- Battle::Effects::Ability
- Battle::Effects::Ability::FlowerGift
- Defined in:
- docs/5_Battle_06_Effects_04_Ability_Effects.rb
Instance Attribute Summary
Attributes inherited from Battle::Effects::Ability
#affect_allies, #db_symbol, #target
Instance Method Summary collapse
-
#initialize(logic, target, db_symbol) ⇒ FlowerGift
constructor
Create a new FlowerGift effect.
-
#on_post_weather_change(handler, weather_type, last_weather)
Function called after the weather was changed (on_post_weather_change).
-
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier.
-
#sp_def_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]def mutiplier.
Methods inherited from Battle::Effects::Ability
Methods inherited from EffectBase
#apply_common_effects_with_fling, #atk_modifier, #ats_modifier, #base_power_multiplier, #can_attack_hit_out_of_reach?, #chance_of_hit_multiplier, #counter=, #dead?, #dfe_modifier, #dfs_modifier, #effect_chance_modifier, #force_next_move?, #force_next_turn_action?, #ignore_target_redirection?, #kill, #mod1_multiplier, #mod2_multiplier, #mod3_multiplier, #name, #on_damage_prevention, #on_delete, #on_end_turn_event, #on_fterrain_prevention, #on_held_item_use_prevention, #on_move_ability_immunity, #on_move_disabled_check, #on_move_prevention_target, #on_move_prevention_user, #on_move_priority_change, #on_move_type_change, #on_post_accuracy_check, #on_post_action_event, #on_post_damage, #on_post_damage_death, #on_post_fterrain_change, #on_post_item_change, #on_post_status_change, #on_pre_accuracy_check, #on_pre_item_change, #on_single_type_multiplier_overwrite, #on_stat_change, #on_stat_change_post, #on_stat_decrease_prevention, #on_stat_increase_prevention, #on_status_prevention, #on_switch_event, #on_switch_passthrough, #on_switch_prevention, #on_transform_event, #on_two_turn_shortcut, #on_weather_prevention, #out_of_reach?, #preparing_attack?, #rapid_spin_affected?, #spd_modifier, #specific_proceed_internal, #target_redirection, #targetted?, #update_counter
Constructor Details
#initialize(logic, target, db_symbol) ⇒ FlowerGift
Create a new FlowerGift effect
1032 1033 |
# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 1032 def initialize(logic, target, db_symbol) end |
Instance Method Details
#on_post_weather_change(handler, weather_type, last_weather)
Function called after the weather was changed (on_post_weather_change)
1052 1053 |
# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 1052 def on_post_weather_change(handler, weather_type, last_weather) end |
#sp_atk_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]atk mutiplier
1039 1040 |
# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 1039 def sp_atk_multiplier(user, target, move) end |
#sp_def_multiplier(user, target, move) ⇒ Float, Integer
Give the move [Spe]def mutiplier
1046 1047 |
# File 'docs/5_Battle_06_Effects_04_Ability_Effects.rb', line 1046 def sp_def_multiplier(user, target, move) end |