Class: Game_Battler Deprecated

Inherits:
Object show all
Defined in:
docs/00600_Script_RMXP.rb

Overview

Deprecated.

No longer used in its original use.

Direct Known Subclasses

Game_Actor, Game_Enemy

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeGame_Battler

明滅フラグ


● オブジェクト初期化




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# File 'docs/00600_Script_RMXP.rb', line 92

def initialize
end

Instance Attribute Details

#animation_hit

アニメーション ID



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# File 'docs/00600_Script_RMXP.rb', line 83

def animation_hit
  @animation_hit
end

#animation_id

クリティカルフラグ



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# File 'docs/00600_Script_RMXP.rb', line 81

def animation_id
  @animation_id
end

#battler_hue (readonly)

バトラー ファイル名



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# File 'docs/00600_Script_RMXP.rb', line 67

def battler_hue
  @battler_hue
end

#battler_name (readonly)


● 公開インスタンス変数




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# File 'docs/00600_Script_RMXP.rb', line 65

def battler_name
  @battler_name
end

白フラッシュフラグ



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# File 'docs/00600_Script_RMXP.rb', line 87

def blink
  @blink
end

#critical

ダメージ値



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# File 'docs/00600_Script_RMXP.rb', line 79

def critical
  @critical
end

#damage

隠れフラグ



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# File 'docs/00600_Script_RMXP.rb', line 77

def damage
  @damage
end

#hidden

ステート



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# File 'docs/00600_Script_RMXP.rb', line 75

def hidden
  @hidden
end

#hp

バトラー 色相



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# File 'docs/00600_Script_RMXP.rb', line 69

def hp
  @hp
end

#sp

HP



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# File 'docs/00600_Script_RMXP.rb', line 71

def sp
  @sp
end

#states (readonly)

SP



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# File 'docs/00600_Script_RMXP.rb', line 73

def states
  @states
end

#white_flash

アニメーション ヒットフラグ



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# File 'docs/00600_Script_RMXP.rb', line 85

def white_flash
  @white_flash
end

Instance Method Details

#agi

Agility of the battler



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# File 'docs/00600_Script_RMXP.rb', line 101

def agi
end

#atk

Attack of the battler



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# File 'docs/00600_Script_RMXP.rb', line 110

def atk
end

#dead?Boolean

Is the battler dead?

Returns:

  • (Boolean)


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# File 'docs/00600_Script_RMXP.rb', line 128

def dead?
end

#dex

Dexterity of the battler



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# File 'docs/00600_Script_RMXP.rb', line 98

def dex
end

#eva

Evasion of the battler



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# File 'docs/00600_Script_RMXP.rb', line 119

def eva
end

#exist?Boolean

Does the battler exists?

Returns:

  • (Boolean)


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# File 'docs/00600_Script_RMXP.rb', line 131

def exist?
end

#hit

Hit amount



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# File 'docs/00600_Script_RMXP.rb', line 107

def hit
end

#int

Intelligence of the battler



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# File 'docs/00600_Script_RMXP.rb', line 104

def int
end

#mdef

Magical defense of the battler



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# File 'docs/00600_Script_RMXP.rb', line 116

def mdef
end

#pdef

Physical defense of the battler



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# File 'docs/00600_Script_RMXP.rb', line 113

def pdef
end

#str

Strength of the battler



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# File 'docs/00600_Script_RMXP.rb', line 95

def str
end