Class: GamePlay::Shop
- Inherits:
-
BaseCleanUpdate::FrameBalanced
- Object
- Base
- BaseCleanUpdate
- BaseCleanUpdate::FrameBalanced
- GamePlay::Shop
- Includes:
- UI::Shop
- Defined in:
- docs/4_Systems_203_Shop.rb
Overview
Shop scene
Direct Known Subclasses
Constant Summary collapse
- MOUSE_OVER_ENABLED =
Tell if the mouse over is enabled
false
Constants inherited from BaseCleanUpdate
BaseCleanUpdate::AIU_KEY2METHOD
Constants inherited from Base
Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#create_arrow
Create the selection arrow.
-
#create_base_ui
Create the generic background for the UI.
-
#create_graphics
Create the different graphics for the UI.
-
#create_item_desc_window
Create the item description window.
-
#create_item_list
Create the item list for the items to sell.
-
#create_money_window
Create the money window showing the player money.
-
#create_scrollbar
Create the scrollbar.
-
#create_shop_banner
Create the banner spelling “shop” in different languages.
-
#initialize(symbol_or_list, price_overwrite = {}, show_background: true) ⇒ Shop
constructor
Create a new Item Shop.
-
#update_arrow
Update the selection arrow animation.
-
#update_graphics
Update the graphics every frame.
-
#update_in_stock_item(nb)
Update the number of the actual item currently in stock.
-
#update_inputs
Update the inputs every frame.
-
#update_item_button_list
Update the item list.
-
#update_item_desc
Method that calls all the informations updating method of the description window.
-
#update_item_desc_name(name)
Update the name of the item currently shown.
-
#update_item_desc_text(text)
Update the description of the item currently shown.
-
#update_money_text
Update the money the player has.
-
#update_mouse(moved) ⇒ Boolean
Update the mouse interactions.
-
#update_nb_item(nb)
Update the number of the actual item possessed by the player.
-
#update_scrollbar
Update the scrollbar’s max index information.
Methods inherited from BaseCleanUpdate::FrameBalanced
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from BaseCleanUpdate
#automatic_input_update, #update
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
#initialize(symbol_shop) ⇒ Shop #initialize(symbol_shop, price_overwritten) ⇒ Shop #initialize(list_id_object) ⇒ Shop #initialize(list_id_object, price_overwrite) ⇒ Shop
Create a new Item Shop
474 475 |
# File 'docs/4_Systems_203_Shop.rb', line 474 def initialize(symbol_or_list, price_overwrite = {}, show_background: true) end |
Instance Method Details
#create_arrow
Create the selection arrow
517 518 |
# File 'docs/4_Systems_203_Shop.rb', line 517 def create_arrow end |
#create_base_ui
Create the generic background for the UI
499 500 |
# File 'docs/4_Systems_203_Shop.rb', line 499 def create_base_ui end |
#create_graphics
Create the different graphics for the UI
493 494 |
# File 'docs/4_Systems_203_Shop.rb', line 493 def create_graphics end |
#create_item_desc_window
Create the item description window
523 524 |
# File 'docs/4_Systems_203_Shop.rb', line 523 def create_item_desc_window end |
#create_item_list
Create the item list for the items to sell
511 512 |
# File 'docs/4_Systems_203_Shop.rb', line 511 def create_item_list end |
#create_money_window
Create the money window showing the player money
502 503 |
# File 'docs/4_Systems_203_Shop.rb', line 502 def create_money_window end |
#create_scrollbar
Create the scrollbar
541 542 |
# File 'docs/4_Systems_203_Shop.rb', line 541 def end |
#create_shop_banner
Create the banner spelling “shop” in different languages
508 509 |
# File 'docs/4_Systems_203_Shop.rb', line 508 def end |
#update_arrow
Update the selection arrow animation
520 521 |
# File 'docs/4_Systems_203_Shop.rb', line 520 def update_arrow end |
#update_graphics
Update the graphics every frame
496 497 |
# File 'docs/4_Systems_203_Shop.rb', line 496 def update_graphics end |
#update_in_stock_item(nb)
Update the number of the actual item currently in stock
538 539 |
# File 'docs/4_Systems_203_Shop.rb', line 538 def update_in_stock_item(nb) end |
#update_inputs
Update the inputs every frame
548 549 |
# File 'docs/4_Systems_203_Shop.rb', line 548 def update_inputs end |
#update_item_button_list
Update the item list
514 515 |
# File 'docs/4_Systems_203_Shop.rb', line 514 def end |
#update_item_desc
Method that calls all the informations updating method of the description window
526 527 |
# File 'docs/4_Systems_203_Shop.rb', line 526 def update_item_desc end |
#update_item_desc_name(name)
Update the name of the item currently shown
529 530 |
# File 'docs/4_Systems_203_Shop.rb', line 529 def update_item_desc_name(name) end |
#update_item_desc_text(text)
Update the description of the item currently shown
532 533 |
# File 'docs/4_Systems_203_Shop.rb', line 532 def update_item_desc_text(text) end |
#update_money_text
Update the money the player has
505 506 |
# File 'docs/4_Systems_203_Shop.rb', line 505 def update_money_text end |
#update_mouse(moved) ⇒ Boolean
Update the mouse interactions
621 622 |
# File 'docs/4_Systems_203_Shop.rb', line 621 def update_mouse(moved) end |
#update_nb_item(nb)
Update the number of the actual item possessed by the player
535 536 |
# File 'docs/4_Systems_203_Shop.rb', line 535 def update_nb_item(nb) end |
#update_scrollbar
Update the scrollbar’s max index information
544 545 |
# File 'docs/4_Systems_203_Shop.rb', line 544 def end |