Class: GamePlay::NumberInput
- Inherits:
-
NameInput
- Object
- Base
- BaseCleanUpdate
- BaseCleanUpdate::FrameBalanced
- NameInput
- GamePlay::NumberInput
- Defined in:
- docs/4_Systems_205_Input.rb
Overview
Number input scene
Constant Summary
Constants inherited from NameInput
GamePlay::NameInput::DEFAULT_HINT, GamePlay::NameInput::GUESSED_PHRASE
Constants inherited from BaseCleanUpdate
BaseCleanUpdate::AIU_KEY2METHOD
Constants inherited from Base
Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes included from NameInputMixin
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Method Summary
Methods inherited from NameInput
#initialize, #main, #update_graphics, #update_inputs
Methods inherited from BaseCleanUpdate::FrameBalanced
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from BaseCleanUpdate
#automatic_input_update, #update
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #initialize, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
This class inherits a constructor from GamePlay::NameInput