Class: GamePlay::Language_Choice

Inherits:
BaseCleanUpdate::FrameBalanced show all
Defined in:
docs/01450_Systems_00106_Save_Load.rb

Overview

Scene responsive of displaying the language choice when creating a new game

Constant Summary collapse

ANIME_CHANGE =

If the change of index is animated

true
ANIME_FRAMES =

Number of frame for index change

6

Constants inherited from BaseCleanUpdate

BaseCleanUpdate::AIU_KEY2METHOD

Constants inherited from Base

Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER

Constants included from Input

Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE

Constants included from DisplayMessage

DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR

Instance Attribute Summary

Attributes inherited from Base

#__last_scene, #__result_process, #running, #viewport

Attributes included from DisplayMessage

#message_window

Instance Method Summary collapse

Methods inherited from BaseCleanUpdate::FrameBalanced

#update

Methods included from Graphics::FPSBalancer::Marker

#frame_balanced?

Methods inherited from BaseCleanUpdate

#automatic_input_update, #update

Methods inherited from Base

#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=

Methods included from Input

dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?

Methods included from DisplayMessage

#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=

Constructor Details

#initializeLanguage_Choice

Initialize the scene



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# File 'docs/01450_Systems_00106_Save_Load.rb', line 197

def initialize
end

Instance Method Details

#create_graphics

Create the graphics



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# File 'docs/01450_Systems_00106_Save_Load.rb', line 200

def create_graphics
end

#update_graphics

Update the graphics



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# File 'docs/01450_Systems_00106_Save_Load.rb', line 203

def update_graphics
end

#update_inputs

Update the inputs



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# File 'docs/01450_Systems_00106_Save_Load.rb', line 206

def update_inputs
end