Class: GamePlay::Evolve
- Inherits:
-
BaseCleanUpdate::FrameBalanced
- Object
- Base
- BaseCleanUpdate
- BaseCleanUpdate::FrameBalanced
- GamePlay::Evolve
- Includes:
- EvolveMixin
- Defined in:
- docs/4_Systems_303_Evolve.rb
Overview
Evolve scene
Constant Summary collapse
- ENABLE_GIF =
Constant telling if you have gifs or not during the scene
true
- EVOLVE_MUSIC =
Path of the music of the pokemon in evolution
'audio/bgm/pkmrs-evolving'
- EVOLVED_MUSIC =
Path of the music of the pokemon in evolved
'audio/bgm/xy_trainer_battle_victory'
- FIRST_STEP =
Counter value for the first step end
60
- SECOND_STEP_FREQUENCY =
Frequency count for the second step to repeat
60
- SECOND_STEP =
Counter value for the second step end
FIRST_STEP + (2.5 * SECOND_STEP_FREQUENCY).to_i
- LAST_STEP =
Counter value for the last step end
SECOND_STEP + 60
- PI2 =
2pi value
Math::PI * 2
Constants inherited from BaseCleanUpdate
BaseCleanUpdate::AIU_KEY2METHOD
Constants inherited from Base
Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes included from EvolveMixin
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#initialize(pokemon, id, form = nil, forced = false) ⇒ Evolve
constructor
Launch the Pokemon Evolution scene.
- #update_graphics
Methods inherited from BaseCleanUpdate::FrameBalanced
Methods included from Graphics::FPSBalancer::Marker
Methods inherited from BaseCleanUpdate
#automatic_input_update, #update
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
#initialize(pokemon, id, form = nil, forced = false) ⇒ Evolve
Launch the Pokemon Evolution scene
32 33 |
# File 'docs/4_Systems_303_Evolve.rb', line 32 def initialize(pokemon, id, form = nil, forced = false) end |
Instance Method Details
#update_graphics
34 35 |
# File 'docs/4_Systems_303_Evolve.rb', line 34 def update_graphics end |