Class: GamePlay::Dex

Inherits:
BaseCleanUpdate::FrameBalanced show all
Includes:
UI
Defined in:
docs/4_Systems_101_Dex.rb

Overview

Class that shows the Pokedex

Constant Summary collapse

NAME_FORMAT =

Text format for the name

'%03d - %s'
ACTIONS =

Array of actions to do according to the pressed button

%i[action_A action_X action_Y action_B]

Constants inherited from BaseCleanUpdate

BaseCleanUpdate::AIU_KEY2METHOD

Constants inherited from Base

Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER

Constants included from Input

Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE

Constants included from DisplayMessage

GamePlay::DisplayMessage::MESSAGE_ERROR, GamePlay::DisplayMessage::MESSAGE_PROCESS_ERROR

Instance Attribute Summary

Attributes inherited from Base

#__last_scene, #__result_process, #running, #viewport

Attributes included from DisplayMessage

#message_window

Instance Method Summary collapse

Methods inherited from BaseCleanUpdate::FrameBalanced

#update

Methods included from Graphics::FPSBalancer::Marker

#frame_balanced?

Methods inherited from BaseCleanUpdate

#automatic_input_update, #update

Methods inherited from Base

#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=

Methods included from Input

dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?

Methods included from DisplayMessage

#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=

Constructor Details

#initialize(page_id = false) ⇒ Dex

Create a new Pokedex interface

Parameters:

  • page_id (PFM::Pokemon, Integer, false) (defaults to: false)

    id of the page to show



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# File 'docs/4_Systems_101_Dex.rb', line 290

def initialize(page_id = false)
end

Instance Method Details

#create_graphics

Create all the graphics



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# File 'docs/4_Systems_101_Dex.rb', line 361

def create_graphics
end

#update_graphics

Update all the graphics



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# File 'docs/4_Systems_101_Dex.rb', line 364

def update_graphics
end

#update_inputs

Update the UI inputs



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# File 'docs/4_Systems_101_Dex.rb', line 293

def update_inputs
end

#update_mouse(_moved = false)

Update the mouse interaction with the ctrl buttons

Parameters:

  • _moved (Boolean) (defaults to: false)

    if the mouse moved during the frame



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# File 'docs/4_Systems_101_Dex.rb', line 297

def update_mouse(_moved = false)
end