Module: Fake3D::Sprite3D
- Included in:
- BattleUI::Sprite3D, UI::Sprite3D
- Defined in:
- docs/0_Dependencies.rb
Overview
Module to prepend to one of your Sprite class to make them Fake3D able
Instance Method Summary collapse
- #initialize(viewport)
-
#set_position(x, y, z = nil)
Set the position of the sprite.
-
#z=(z)
Set the z position of the sprite.
Instance Method Details
#initialize(viewport)
1564 1565 |
# File 'docs/0_Dependencies.rb', line 1564 def initialize() end |
#set_position(x, y, z = nil)
Set the position of the sprite
1574 1575 |
# File 'docs/0_Dependencies.rb', line 1574 def set_position(x, y, z = nil) end |
#z=(z)
Set the z position of the sprite
1568 1569 |
# File 'docs/0_Dependencies.rb', line 1568 def z=(z) end |