Class: BattleUI::Sprite3D
- Inherits:
-
ShaderedSprite
- Object
- LiteRGSS::Disposable
- LiteRGSS::Drawable
- LiteRGSS::Sprite
- LiteRGSS::ShaderedSprite
- Sprite
- ShaderedSprite
- BattleUI::Sprite3D
- Includes:
- Fake3D::Sprite3D
- Defined in:
- docs/5_Battle_02_Visual.rb
Instance Attribute Summary
Attributes inherited from LiteRGSS::ShaderedSprite
Attributes inherited from LiteRGSS::Sprite
#__index__, #angle, #bitmap, #height, #mirror, #opacity, #ox, #oy, #src_rect, #viewport, #visible, #width, #x, #y, #z, #zoom, #zoom_x, #zoom_y
Instance Method Summary collapse
Methods included from Fake3D::Sprite3D
Methods inherited from Sprite
#load, #mouse_in?, #set_origin_div, #set_rect, #set_rect_div, #set_z, #simple_mouse_in?, #translate_mouse_coords, #update
Methods inherited from LiteRGSS::Sprite
new, #set_origin, #set_position
Methods inherited from LiteRGSS::Disposable
Instance Method Details
#z=(z)
1402 1403 |
# File 'docs/5_Battle_02_Visual.rb', line 1402 def z=(z) end |