Class: Battle::Visual3D::CameraPositionner
- Defined in:
- docs/5_Battle_02_Visual.rb
Instance Method Summary collapse
-
#initialize(camera) ⇒ CameraPositionner
constructor
Create a new CameraPositionner use for the camera movement.
- #translation(t)
- #x(t)
- #y(t)
- #z(t)
Constructor Details
#initialize(camera) ⇒ CameraPositionner
Create a new CameraPositionner use for the camera movement
1294 1295 |
# File 'docs/5_Battle_02_Visual.rb', line 1294 def initialize(camera) end |
Instance Method Details
#translation(t)
1306 1307 |
# File 'docs/5_Battle_02_Visual.rb', line 1306 def translation(t) end |
#x(t)
1297 1298 |
# File 'docs/5_Battle_02_Visual.rb', line 1297 def x(t) end |
#y(t)
1300 1301 |
# File 'docs/5_Battle_02_Visual.rb', line 1300 def y(t) end |
#z(t)
1303 1304 |
# File 'docs/5_Battle_02_Visual.rb', line 1303 def z(t) end |