Module: Yuki::Sw
- Defined in:
- docs/0_Dependencies.rb
Overview
Module that contain every constants associated to a Swicth ID of $game_switches. The description of the constants are the meaning of the switch
Constant Summary collapse
- Gender =
If the player is a female
1
- CharaShadow =
If the shadow are shown under the Sprite_Character
2
- ThroughEvent =
If the Game_Event doesn’t collide with other Game_Event when they slide
3
- NoSurfContact =
If the surf message doesn’t display when the player collide with the water tiles
4
- EV_Acted =
If the common event did its work as expected or not
5
- MapLinkerDisabled =
If the Maplinker is disabled
6
- TJN_RealTime =
If InGame time use the SystemTime
7
- TJN_NoTime =
If the InGame time doesn’t update
8
- SYS_Stored =
If the added Pokemon has been stored
9
- TJN_Enabled =
If the time tone is shown
10
- TJN_DayTime =
It’s the day time
11
- TJN_NightTime =
It’s the night time
12
- TJN_MorningTime =
It’s the moring time
13
- TJN_SunsetTime =
It’s sunset time
14
- WRP_Transition =
BW transition when going from outside to inside (No fade on the warp)
15
- Nuzlocke_ENA =
If the nuzlocke is enabled
16
- EV_AccroBike =
If the player is on AccroBike (and not on the normal bike)
17
- FM_NoReset =
Disable the reset_position of Yuki::FollowMe
18
- FM_Enabled =
If the Yuki::FollowMe system is enabled
19
- Env_CanFly =
If the player can use Fly thus is outside
20
- Env_CanDig =
If the player can use Dig thus is in a cave
21
- Env_FM_REP =
If the Follower are repositionned like the player warp between two exterior map
22
- EV_Bicycle =
If the player is on the Bicycle
23
- EV_Strength =
If the player has a Pokemon with Strength and Strength is active
24
- MSG_Recalibrate =
If the message system calculate the line break automatically
25
- MSG_ChoiceOnTop =
If the choice are shown on top left
26
- MSG_Ponctuation =
If the message system break lines on some punctuations
27
- MSG_Noturn =
If the actor doesn’t turn to the event that show the message
28
- FollowMe_LetsGoMode =
If the Pokemon FollowMe should use Let’s Go Mode
29
- BT_PhaseUpdate =
If the battle is updating the phase (inside battle event condition)
30
- BT_Phase1 =
If the phase 1 of the battle is running (Intro)
31
- BT_Phase2 =
If the phase 2 of the battle is running (Action choice)
32
- BT_Phase3 =
If the phase 3 of the battle is running (Target choice)
33
- BT_Wild_Flee =
If the wild Pokemon fled the battle
34
- BT_Player_Flee =
If the player fled the battle
35
- BT_Defeat =
If the player was defeated
36
- BT_Victory =
If the player was victorious
37
- BT_Catch =
If the player caught the Wild Pokemon
38
- MixWeather =
If the weather in Battle change the Weather outside
39
- BT_HardExp =
If the experience calculation is harder
40
- BT_NoEscape =
If the player cant escape the battle
41
- BT_NoExp =
If the battle doesn’t give exp
42
- BT_NoCatch =
If the catch is forbidden
43
- BT_NO_MOVE_WHEN_DEFAULT =
If the Moves are replaced by no moves when Pokemon are generated for battle
44
- BT_NO_BALL_ANIMATION =
If the trainer first Pokemon is sent without ball animation
45
- BT_AUTHORIZE_DEFEAT_NUZLOCKE =
Authorize defeat in the battle in nuzlocke mode
46
- BT_Party_Menu_Reminder =
Add the Reminder in the Party Menu
47
- BT_AI_CAN_WIN =
Make the AI able to win a battle
48
- DISABLE_BATTLEBACK_RESET =
Disable the Battleback Name reset when you go on a new map
49
- BT_ScaledExp =
If exp gain is scaled by player Pokémon level
50
- WATER_REFLECTION_DISABLED =
If the Water Reflection is disabled
51
- EV_Run =
If the player is running
52
- EV_CanRun =
If the player can run
53
- EV_TurnRapids =
If the player automatically turn on himself when walking on Rapid SystemTag
54
- EV_Flash =
If the player triggered flash
55
- WT_Rain =
Weather is rain
56
- WT_Sunset =
Weather is sunset
57
- WT_Sandstorm =
Weather is sandstorm
58
- WT_Snow =
Weather is snow
59
- WT_Fog =
Weather is fog
60
- Env_Detection =
Disable player detection by all the detection methods
75
- CantLeaveBike =
Tells if the player can’t currently leave the bike (useful for Cycling Road)
76
- OW_Poison =
Enable/disable if pokemon die from poison in overworld
77
- Alola =
Failure switch (do not use)
96
- RuinsVictory =
Victory on the Alpha Ruins game
97
- FM_WasEnabled =
If the Yuki::FollowMe system was enabled
98
- Pokedex_Nat =
If the Pokedex is in National Mode
99
- Pokedex =
If the player got the Pokedex
100