Class: UI::HoldSprite
- Inherits:
-
Sprite
- Object
- LiteRGSS::Disposable
- LiteRGSS::Drawable
- LiteRGSS::Sprite
- LiteRGSS::ShaderedSprite
- Sprite
- UI::HoldSprite
- Defined in:
- docs/4_Systems_000_General_4_UI_Generics.rb
Overview
Sprite that show the hold item if the pokemon is holding an item
Constant Summary collapse
- IMAGE_NAME =
Name of the image in Graphics/Interface
'hold'
Instance Attribute Summary
Attributes inherited from LiteRGSS::ShaderedSprite
Attributes inherited from LiteRGSS::Sprite
#__index__, #angle, #bitmap, #height, #mirror, #opacity, #ox, #oy, #src_rect, #viewport, #visible, #width, #x, #y, #z, #zoom, #zoom_x, #zoom_y
Instance Method Summary collapse
-
#data=(pokemon)
Set the Pokemon used to show the hold image.
-
#initialize(viewport) ⇒ HoldSprite
constructor
Create a new Hold Sprite.
Methods inherited from Sprite
#load, #mouse_in?, #set_origin_div, #set_rect, #set_rect_div, #set_z, #simple_mouse_in?, #translate_mouse_coords, #update
Methods inherited from LiteRGSS::Sprite
new, #set_origin, #set_position
Methods inherited from LiteRGSS::Disposable
Constructor Details
#initialize(viewport) ⇒ HoldSprite
Create a new Hold Sprite
619 620 |
# File 'docs/4_Systems_000_General_4_UI_Generics.rb', line 619 def initialize() end |
Instance Method Details
#data=(pokemon)
Set the Pokemon used to show the hold image
623 624 |
# File 'docs/4_Systems_000_General_4_UI_Generics.rb', line 623 def data=(pokemon) end |