Class: Scene_Title

Inherits:
GamePlay::BaseCleanUpdate show all
Defined in:
docs/4_Systems_001_Title.rb

Overview

and other required graphics will be initialized / disposed when needed

Constant Summary

Constants inherited from GamePlay::BaseCleanUpdate

GamePlay::BaseCleanUpdate::AIU_KEY2METHOD

Constants inherited from GamePlay::Base

GamePlay::Base::DEFAULT_TRANSITION, GamePlay::Base::DEFAULT_TRANSITION_PARAMETER

Constants included from Input

Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE

Constants included from GamePlay::DisplayMessage

GamePlay::DisplayMessage::MESSAGE_ERROR, GamePlay::DisplayMessage::MESSAGE_PROCESS_ERROR

Instance Attribute Summary

Attributes inherited from GamePlay::Base

#__last_scene, #__result_process, #running, #viewport

Attributes included from GamePlay::DisplayMessage

#message_window

Instance Method Summary collapse

Methods inherited from GamePlay::BaseCleanUpdate

#automatic_input_update, #update

Methods inherited from GamePlay::Base

#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #update, #visible, #visible=

Methods included from Input

dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?

Methods included from GamePlay::DisplayMessage

#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=

Constructor Details

#initializeScene_Title

Create a new Scene_Title



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# File 'docs/4_Systems_001_Title.rb', line 38

def initialize
end

Instance Method Details

#update_graphics

Update the graphics



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# File 'docs/4_Systems_001_Title.rb', line 44

def update_graphics
end

#update_inputs

Update the input of the scene



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# File 'docs/4_Systems_001_Title.rb', line 41

def update_inputs
end

#update_mouse(moved)

Update the mouse

Parameters:

  • moved (Boolean)


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# File 'docs/4_Systems_001_Title.rb', line 48

def update_mouse(moved)
end