Class: RPG::System
Defined Under Namespace
Classes: TestBattler, Words
Instance Attribute Summary collapse
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#actor_collapse_se
Returns the value of attribute actor_collapse_se.
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#battle_bgm
Returns the value of attribute battle_bgm.
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#battle_end_me
Returns the value of attribute battle_end_me.
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#battle_start_se
Returns the value of attribute battle_start_se.
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#battle_transition
Returns the value of attribute battle_transition.
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#battleback_name
Returns the value of attribute battleback_name.
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#battler_hue
Returns the value of attribute battler_hue.
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#battler_name
Returns the value of attribute battler_name.
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#buzzer_se
Returns the value of attribute buzzer_se.
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#cancel_se
Returns the value of attribute cancel_se.
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#cursor_se
Returns the value of attribute cursor_se.
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#decision_se
Returns the value of attribute decision_se.
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#edit_map_id
Returns the value of attribute edit_map_id.
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#elements
Returns the value of attribute elements.
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#enemy_collapse_se
Returns the value of attribute enemy_collapse_se.
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#equip_se
Returns the value of attribute equip_se.
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#escape_se
Returns the value of attribute escape_se.
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#gameover_me
Returns the value of attribute gameover_me.
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#gameover_name
Returns the value of attribute gameover_name.
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#load_se
Returns the value of attribute load_se.
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#magic_number
Returns the value of attribute magic_number.
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#party_members
Returns the value of attribute party_members.
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#save_se
Returns the value of attribute save_se.
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#shop_se
Returns the value of attribute shop_se.
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#start_map_id
Returns the value of attribute start_map_id.
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#start_x
Returns the value of attribute start_x.
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#start_y
Returns the value of attribute start_y.
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#switches
Returns the value of attribute switches.
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#test_battlers
Returns the value of attribute test_battlers.
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#test_troop_id
Returns the value of attribute test_troop_id.
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#title_bgm
Returns the value of attribute title_bgm.
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#title_name
Returns the value of attribute title_name.
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#variables
Returns the value of attribute variables.
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#windowskin_name
Returns the value of attribute windowskin_name.
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#words
Returns the value of attribute words.
Instance Attribute Details
#actor_collapse_se
Returns the value of attribute actor_collapse_se.
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# File 'docs/0_Dependencies.rb', line 2438 def actor_collapse_se @actor_collapse_se end |
#battle_bgm
Returns the value of attribute battle_bgm.
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# File 'docs/0_Dependencies.rb', line 2425 def battle_bgm @battle_bgm end |
#battle_end_me
Returns the value of attribute battle_end_me.
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# File 'docs/0_Dependencies.rb', line 2426 def battle_end_me @battle_end_me end |
#battle_start_se
Returns the value of attribute battle_start_se.
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# File 'docs/0_Dependencies.rb', line 2436 def battle_start_se @battle_start_se end |
#battle_transition
Returns the value of attribute battle_transition.
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# File 'docs/0_Dependencies.rb', line 2423 def battle_transition @battle_transition end |
#battleback_name
Returns the value of attribute battleback_name.
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# File 'docs/0_Dependencies.rb', line 2446 def battleback_name @battleback_name end |
#battler_hue
Returns the value of attribute battler_hue.
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# File 'docs/0_Dependencies.rb', line 2448 def battler_hue @battler_hue end |
#battler_name
Returns the value of attribute battler_name.
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# File 'docs/0_Dependencies.rb', line 2447 def battler_name @battler_name end |
#buzzer_se
Returns the value of attribute buzzer_se.
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# File 'docs/0_Dependencies.rb', line 2431 def buzzer_se @buzzer_se end |
#cancel_se
Returns the value of attribute cancel_se.
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# File 'docs/0_Dependencies.rb', line 2430 def cancel_se @cancel_se end |
#cursor_se
Returns the value of attribute cursor_se.
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# File 'docs/0_Dependencies.rb', line 2428 def cursor_se @cursor_se end |
#decision_se
Returns the value of attribute decision_se.
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# File 'docs/0_Dependencies.rb', line 2429 def decision_se @decision_se end |
#edit_map_id
Returns the value of attribute edit_map_id.
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# File 'docs/0_Dependencies.rb', line 2449 def edit_map_id @edit_map_id end |
#elements
Returns the value of attribute elements.
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# File 'docs/0_Dependencies.rb', line 2417 def elements @elements end |
#enemy_collapse_se
Returns the value of attribute enemy_collapse_se.
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# File 'docs/0_Dependencies.rb', line 2439 def enemy_collapse_se @enemy_collapse_se end |
#equip_se
Returns the value of attribute equip_se.
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# File 'docs/0_Dependencies.rb', line 2432 def equip_se @equip_se end |
#escape_se
Returns the value of attribute escape_se.
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# File 'docs/0_Dependencies.rb', line 2437 def escape_se @escape_se end |
#gameover_me
Returns the value of attribute gameover_me.
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# File 'docs/0_Dependencies.rb', line 2427 def gameover_me @gameover_me end |
#gameover_name
Returns the value of attribute gameover_name.
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# File 'docs/0_Dependencies.rb', line 2422 def gameover_name @gameover_name end |
#load_se
Returns the value of attribute load_se.
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# File 'docs/0_Dependencies.rb', line 2435 def load_se @load_se end |
#magic_number
Returns the value of attribute magic_number.
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# File 'docs/0_Dependencies.rb', line 2415 def magic_number @magic_number end |
#party_members
Returns the value of attribute party_members.
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# File 'docs/0_Dependencies.rb', line 2416 def party_members @party_members end |
#save_se
Returns the value of attribute save_se.
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# File 'docs/0_Dependencies.rb', line 2434 def save_se @save_se end |
#shop_se
Returns the value of attribute shop_se.
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# File 'docs/0_Dependencies.rb', line 2433 def shop_se @shop_se end |
#start_map_id
Returns the value of attribute start_map_id.
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# File 'docs/0_Dependencies.rb', line 2443 def start_map_id @start_map_id end |
#start_x
Returns the value of attribute start_x.
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# File 'docs/0_Dependencies.rb', line 2444 def start_x @start_x end |
#start_y
Returns the value of attribute start_y.
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# File 'docs/0_Dependencies.rb', line 2445 def start_y @start_y end |
#switches
Returns the value of attribute switches.
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# File 'docs/0_Dependencies.rb', line 2418 def switches @switches end |
#test_battlers
Returns the value of attribute test_battlers.
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# File 'docs/0_Dependencies.rb', line 2441 def test_battlers @test_battlers end |
#test_troop_id
Returns the value of attribute test_troop_id.
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# File 'docs/0_Dependencies.rb', line 2442 def test_troop_id @test_troop_id end |
#title_bgm
Returns the value of attribute title_bgm.
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# File 'docs/0_Dependencies.rb', line 2424 def title_bgm @title_bgm end |
#title_name
Returns the value of attribute title_name.
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# File 'docs/0_Dependencies.rb', line 2421 def title_name @title_name end |
#variables
Returns the value of attribute variables.
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# File 'docs/0_Dependencies.rb', line 2419 def variables @variables end |
#windowskin_name
Returns the value of attribute windowskin_name.
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# File 'docs/0_Dependencies.rb', line 2420 def windowskin_name @windowskin_name end |
#words
Returns the value of attribute words.
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# File 'docs/0_Dependencies.rb', line 2440 def words @words end |