Class: Pathfinding::Target::Character_Reject
- Defined in:
- docs/4_Systems_003_Map_Engine.rb
Overview
Character reject target type
Class Method Summary collapse
-
.load(data)
Create new target from the given data.
Instance Method Summary collapse
-
#check_move(x, y) ⇒ Boolean
Check if the character targetted has moved, considering the distance for optimisation and return true if the target is considered as moved.
-
#initialize(*args) ⇒ Character_Reject
constructor
A new instance of Character_Reject.
-
#reached?(x, y, z) ⇒ Boolean
Test if the target is reached at the given coords.
-
#save ⇒ Array<Object>
Gather the savable data.
Constructor Details
#initialize(*args) ⇒ Character_Reject
Returns a new instance of Character_Reject.
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# File 'docs/4_Systems_003_Map_Engine.rb', line 3879 def initialize(*args) end |
Class Method Details
.load(data)
Create new target from the given data
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# File 'docs/4_Systems_003_Map_Engine.rb', line 3900 def self.load(data) end |
Instance Method Details
#check_move(x, y) ⇒ Boolean
Check if the character targetted has moved, considering the distance for optimisation and return true if the target is considered as moved
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# File 'docs/4_Systems_003_Map_Engine.rb', line 3892 def check_move(x, y) end |
#reached?(x, y, z) ⇒ Boolean
Test if the target is reached at the given coords
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# File 'docs/4_Systems_003_Map_Engine.rb', line 3886 def reached?(x, y, z) end |
#save ⇒ Array<Object>
Gather the savable data
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# File 'docs/4_Systems_003_Map_Engine.rb', line 3896 def save end |