Module: PSP
- Defined in:
- docs/5_Battle_99_Pokemon_Script_Project.rb
Overview
noyard
Constant Summary collapse
- MOVE_TO_ID_ANIMATION_TARGET =
load_data('Data/PSP_MTAT.dat')
- MOVE_TO_ID_ANIMATION_USER =
load_data('Data/PSP_MTAU.dat')
Class Method Summary collapse
- .animation(src_sprite, id, reverse = false)
- .dispose_sprite
- .make_sprite(viewport = nil)
- .move_animation(usr_sprite, trg_sprite, move_id, reverse = false)
Class Method Details
.animation(src_sprite, id, reverse = false)
37 38 |
# File 'docs/5_Battle_99_Pokemon_Script_Project.rb', line 37 def animation(src_sprite, id, reverse = false) end |
.dispose_sprite
35 36 |
# File 'docs/5_Battle_99_Pokemon_Script_Project.rb', line 35 def dispose_sprite end |
.make_sprite(viewport = nil)
33 34 |
# File 'docs/5_Battle_99_Pokemon_Script_Project.rb', line 33 def make_sprite( = nil) end |
.move_animation(usr_sprite, trg_sprite, move_id, reverse = false)
39 40 |
# File 'docs/5_Battle_99_Pokemon_Script_Project.rb', line 39 def move_animation(usr_sprite, trg_sprite, move_id, reverse = false) end |