Class: GamePlay::Hatch
- Includes:
- Math
- Defined in:
- docs/4_Systems_303_Evolve.rb
Overview
Scene showing the Egg of a Pokemon hatching
Constant Summary collapse
- ENABLE_GIF =
Constant telling if you have gifs or not during the scene
true
- EGG_MOVE_DURATION =
Move duration
180
- EGG_MOVE_PERIOD =
Move period
60
- EGG_MOVE_ANGLE =
Move angle
10
- TONE_RED_MAX =
Max red component of the Viewport’s tone when the egg is glowing
255 / 5
- TONE_GREEN_MAX =
Max green component of the Viewport’s tone when the egg is glowing
180 / 5
- EGG_GLOW_START =
Time when the egg starts to glow
EGG_MOVE_DURATION + 1
- EGG_GLOW_END =
Time when the egg stops to glow
EGG_GLOW_START + 180
- EGG_GLOW_FACTOR =
The factor used in the glow alpha
255
- VIEWPORT_GLOW_START =
Time when the viewport start to show the tone when the egg is glowing
EGG_GLOW_START + 30
- VIEWPORT_GLOW_END =
Time when the viewport finish to show the tone when the egg is glowing
EGG_GLOW_END - 30
- FLASH_START =
Time when the flash starts (pokemon shown, egg hidden)
EGG_GLOW_END + 1
- FLASH_END =
Time when the flash ends
FLASH_START + 20
- POKEMON_ALPHA_DOWN_START =
Time when the Pokemon starts to decrease it’s color alpha
FLASH_START + 30
- POKEMON_ALPHA_DOWN_END =
Time when the Pokemon ends to decrease it’s color alpha
POKEMON_ALPHA_DOWN_START + 40
- MAX_POKEMON_ALPHA =
Max alpha of the Pokemon color
230
- EGG_MOVE_SE =
Name of the move file
'audio/se/pokemove'
Constants inherited from Base
Base::DEFAULT_TRANSITION, Base::DEFAULT_TRANSITION_PARAMETER
Constants included from Input
Input::ALIAS_KEYS, Input::AXIS_MAPPING, Input::AXIS_SENSITIVITY, Input::DEAD_ZONE, Input::Keyboard, Input::Keys, Input::NON_TRIGGER_ZONE, Input::REPEAT_COOLDOWN, Input::REPEAT_SPACE
Constants included from DisplayMessage
DisplayMessage::MESSAGE_ERROR, DisplayMessage::MESSAGE_PROCESS_ERROR
Instance Attribute Summary
Attributes inherited from Base
#__last_scene, #__result_process, #running, #viewport
Attributes included from DisplayMessage
Instance Method Summary collapse
-
#initialize(pkmn) ⇒ Hatch
constructor
Create a new Hatch scene.
-
#update
Update the hatching process.
Methods inherited from Base
#add_disposable, #call_scene, #dispose, #find_parent, #main, #return_to_scene, #snap_to_bitmap, #visible, #visible=
Methods included from Input
dir4, dir8, get_text, joy_axis_position, press?, register_events, released?, repeat?, swap_states, trigger?
Methods included from DisplayMessage
#can_display_message_be_called?, #close_message_window, #display_message, #display_message_and_wait, #message_class, #message_processing?, #message_visible, #message_visible=
Constructor Details
#initialize(pkmn) ⇒ Hatch
Create a new Hatch scene
103 104 |
# File 'docs/4_Systems_303_Evolve.rb', line 103 def initialize(pkmn) end |
Instance Method Details
#update
Update the hatching process
106 107 |
# File 'docs/4_Systems_303_Evolve.rb', line 106 def update end |