Class: BattleUI::ItemBar
- Inherits:
-
AbilityBar
- Object
- UI::SpriteStack
- AbilityBar
- BattleUI::ItemBar
- Defined in:
- docs/5_Battle_01_Scene.rb
Overview
Sprite of a Trainer in the battle
Constant Summary
Constants inherited from UI::SpriteStack
UI::SpriteStack::NO_INITIAL_IMAGE
Instance Attribute Summary
Attributes inherited from AbilityBar
#animation_handler, #bank, #no_go_out, #position, #scene
Attributes inherited from UI::SpriteStack
#animated, #data, #moving, #stack, #viewport, #x, #y
Method Summary
Methods inherited from AbilityBar
#done?, #go_in_ability, #initialize, #update
Methods included from MultiplePosition
Methods included from GoingInOut
#animation_handler, #go_in, #go_out, #in?, #out?
Methods inherited from UI::SpriteStack
#[], #add_background, #add_line, #add_text, #anime, #anime_delta_set, #dispose, #each, #execute_anime, #initialize, #move, #move_to, #opacity, #opacity=, #push, #push_sprite, #set_origin, #set_position, #simple_mouse_in?, #size, #stop_animation, #translate_mouse_coords, #update, #update_animation, #update_position, #visible, #visible=, #with_cache, #with_font, #with_surface, #z, #z=
Constructor Details
This class inherits a constructor from BattleUI::AbilityBar