Module: BattleUI::HideShow

Included in:
GenericChoice, PlayerChoice::ItemInfo, SkillChoice::MoveDescription
Defined in:
docs/5_Battle_01_Scene.rb

Overview

Module that implements the Hide & Show animation for each sprites/stacks of the UI

To work this module requires ‘animation_handler` to return a `Yuki::Animation::Handler` !

You can specify a ‘hide_show_duration` function to overwrite the duration of this animation

Instance Method Summary collapse

Instance Method Details

#animation_handlerYuki::Animation::Handler{ Symbol => Yuki::Animation::TimedAnimation}

Get the animation handler



336
337
# File 'docs/5_Battle_01_Scene.rb', line 336

def show
end

#hide

Tell the element to hide from scene



339
340
# File 'docs/5_Battle_01_Scene.rb', line 339

def hide
end

#show

Tell the element to show in the scene



336
337
# File 'docs/5_Battle_01_Scene.rb', line 336

def show
end